SpeedRunners is extremely thin on story, as it ought to be. Players assume the roles of superheroes and supervillains scrambling as being first to attain an unspecified disaster. What this means is two to four players running laps around a side-scrolling level, picking up random items, saving and deploying boosts, swinging from ceilings and sliding up walls to undertake and grab command. The camera zooms out as players get further apart until eventually the player who fell furthest behind is knocked out and also the last person standing gets a point. The winning is that the first to attain three points. The overall game is incredibly simple, which makes it easy to get and play, like the very best party games. Like the very best competitive games though, the skill ceiling is high and there’s lots of intricate, advanced manoeuvres players can learn.